Greetings Rulers! Today will be the final day of this week's spoilers! What have we installed for you today? Definitely awesome stuff yoz! Read on to find out!
This card will be an amazing addition for Darkness based control decks which will hopefully soon see a lot of play. Even though a lot of the best resonators are in the 4 drop range, there are still a decent chunk which cost 3 or less. All in all this card will definitely see play in Constructed as well as limited play. Darkness needs better removals now that the meta has become so fast! The only downside is this card is Double Darkness. Which makes it slightly unreliable in a multi coloured deck. I forsee this as a 3 off or even a play set in most Darkness decks. Being Quickcast adds to this possibility as well! Comparing this card to Unseen Pressure, this card will be able to hit cards like Sylvia and Jeanne, making this a lot better for double Darkness Will. Really awesome removal from Reiya 3!
This card can be a double edged sword. But if played right, it could create devastation! The real reason to play this card is gaining the ability to cast a resonators from your graveyard!! Though it will only last until end of turn, this card is great in a slow game where your game enders has been cancel by cards such as otherworld dreams and severing winds or if your cards was killed in action during battle as most of the removals your opponent have should be exhausted at this point in time. In a limited environment, this is pretty good as resources are limited. Being able to replay the resonators which have died or were removed by your opponent's chants in the late game is surely a big plus and game winner! In a constructed format, it will probably fit in some sort of combo deck which allows you reuse any enter field abilities once again. This card can become a game changer a create a whole new meta. Which brings us to our next card, and you will see the synergy involved!
*There is a slight mis-wording in this card. If a card would be put into our graveyard from anywhere THIS TURN, remove it from the game instead.*
Reiya 3 seems to be much awesome based on the spoilers so far! I cannot wait to get my hands on the cards and start brewing new decks to challenge the meta! Until then players, we are signing off for the week. Join us once again next Monday for a whole new week of R3 spoilers! Happy gaming guys!
*Reiya 3 will be available for sale on 9th March and prerelease events are on 2nd March - 4th march 2018!*
**A short PSA as well that the shop will be closed for CNY starting 14th February up till 22nd February 2018. We will resume business on the 23rd February 2018!*
Hello Rulers! Introducing a brand new way of sharing spoilers of new cards from Force of Will TCG! Every day of spoiler season we will be featuring and giving our own personal reviews of FOUR new cards from the latest set! So look forward to these during spoiler season! Without further ado, lets delve into them delicious new stuff!
Our first preview from the next set R3, The Time Spinning Witch features the return of 'flip' cards! It's awesome we get to see this new mechanic on our first spoiled card; Inverse. As you can see on the Light will faced side of it: You gain 400 life and draw a card. Then remove this card inverted from the game. Once it is in the RFG zone, you can then cast the Dark side of it and apply it's effects. Either you successfully cast it or not, when it goes to your discard pile, you must flip it back over to its original side (Light). Inverse seems to be a way of unlocking some sort of "dual ability: on cards from R3. This cards is a pretty decent turn 1 play as it is gives you two effects for one cost. On the plus side it is a Quickcast card as well (you may cast it anytime and place it on the chase). On the dark side however, it is a direct opposite of the front. This card may not see much competitive play but if we look a the broader picture, it could very well win you a stalemate game. Late into the game, yourb opponent has one card remaining in hand, you are unsure if its a removal or something whcih can stop you if you were to go full swing into his board. Cast this beforehand and create a safer passage for your win conditions and pump in the extra 400 damage to whittle his life away!
Our next card is another Inverse one. More of a vanilla card but it also depends how you look at it. To some it's just another random 1 drop with the inverse ability. Nothing substantially special, you get to inverse it when you do Judgement with your ruler. You may also look at it from a different perspective: What say you if you play this card on a J-ruler based deck? In a deck where your Ruler attempts to flip over and do Judgement as quickly as possible? Imagine have 1 or 2 of these guys in play the your J-ruler flips resting everything on the opposing board (for an example) and you swing in for 1.6K damage. Thats a pretty huge amount! But mainly we think this card is more of a limited one. It may excel in sealed or draft but it may not excel in constructed. Deck building in its entirety is up to your imagination!