Published in Final Fantasy TCG 17 October 2017

Not sure if you like the gameplay ?

Bought a starter and not sure how to play?

Read the rules and everything still seems vague?

Well, keep reading as we try to assist you to understand the game better and its rules. 

We hope to assist new players as well as remind old players of the rules of the game and of what can and cannot be abused. 

Published in Final Fantasy TCG 13 October 2017

Hi All, 

I'm back to introduce a mono water deck that some people have been playing for awhile now until Opus 4 comes out. 

Some of the cards are explained as per below. 

The list I use:

Published in Final Fantasy TCG 18 September 2017

THATS RIGHT!!!

These cards are SO GOOD that they should not be common cards. 
Now that i've got your attention, keep reading!!

This article will introduce to you common Forwards, Backups and Summons by elements that should not be common cards!!
I will also give special mention to certain common cards that can be used as tech cards. 
This article will only cover Opus 1 - Opus 3 cards. 

Lets get to it!!

Published in Final Fantasy TCG 18 May 2017

Hey players! I am back this week with a very first deck I made for FFTCG! This deck has gone through many a play test so there were many changes made in between testing. FFTCG has a total of 6 elements (think of them as colours in the game or classes) and 2 unique elements of Light and Dark. These two unique elements can be used in any deck but only ONE can be on play on your side of the field at a given time. Meaning you can only control ONE Light or ONE Dark character. I have chosen Earth and Lightning simply because I find the tankiness of Earth very strong in a aggro/midrange match up and Lightning superb in punching the damage through most control decks. Both elements have spot removal and board wipes in their arsenal! Without further ado, lets go into the preliminaries!
 

Published in Final Fantasy TCG 15 May 2017

Hello players, I am here today to go through the specifics of FFTCG by way of the stacks, rules and placements of cards and its effects. Like any other TCG, FFTCG doesn't fall short of its own game mechanics. This game uses the stack/chase much like every other game you have played before (except maybe the one involving monies haha). The rules of FFTCG are rather new to the scene of table top TCGs but they do have the similar flow as with other games in the genre. Do take a look at the image below. This flow chart represents the flow of the game and where window of oppourtunities arise during each phase as well as each turn.